Work in progress Fledgetone is still being built, so things may change or break.

Guide Writing notes: the piano roll

Writing notes: the piano roll

Double-click a clip with the Selection tool (or right-click it and choose Edit notes, which works with either tool) to open it in the piano roll under the timeline. Drum kits show a row per drum (Kick, Snare, Clap, the hats, toms, crash, ride and cowbell); other instruments show a keyboard covering the instrument's range.

The piano roll editing a trumpet melody: a keyboard on the left, notes on a grid, and grid, velocity, feel, scale and chord controls above.
Double-click a clip to edit its notes in the piano roll.

The header has the clip's name (click to rename), GRID (1/32, 1/16T, 1/16, 1/8T, 1/8, 1/4), NEW NOTE length (it starts at the length you last drew, stretched or picked for that kind of part in this session: a quarter note for pads and chords, an eighth for other notes, a 16th for drums, a bar for FX; Pocket's piano roll shares it), VEL (velocity: how hard new notes are played; with notes selected it changes those notes), PLAYS (how often the selected notes play: see below), FEEL (this clip's own swing, in place of the song's) and zoom. Click the piano roll's ruler to move the playhead. Close it with Close or Esc (when no notes are selected).

Fine grids and triplets. T means triplet: three in the space of two, so 1/16T puts six notes in a beat and 1/8T three. Clicking places a note on the grid line at or before the pointer. Dragging a note, or its right edge, snaps it to the grid, and the arrow keys move notes one grid step. Changing the grid never moves existing notes. Zoom in (the magnifier) for comfortable 1/32 editing. Swing leaves triplets and 1/32 notes on the grid, and an 8th with a 1/32 roll or a triplet in it plays straight, so rolls stay even with Swing on.

Step sequencer (drum clips): with STEPS ticked (the default for drum kits), a click puts a hit in that GRID step of the row, and a click on a hit takes it out, like a drum machine. Shift-click adds an accent (full velocity). Alt-click (or STEPS off) adds, selects and drags notes as usual.

Notes that don't play every time (PLAYS, with notes selected), as on a drum machine's step conditions, so a repeated section keeps changing a little without writing it out again. 75%, 50% or 25% of the time: each time round, the note plays that often. 1st of every 2, 2nd of every 2, 1st of every 4, 4th of every 4: the note plays only on that pass (an open hat on the 4th of 4 lands every fourth time; 1st of 2 and 2nd of 2 on two hats swap them over). Always puts the note back to normal. Such notes are drawn fainter, dashed and marked (50%, 1:2), and fainter on the timeline too.

What a pass is: the copies of a clip side by side on its track (linked copies, Duplicate, Pocket's section copies, the launcher's repeats) count 1, 2, 3...; a different clip in between starts the count again, so in A A B A the last A is on its first pass. With the loop on, each time round the loop counts on as if the loop were written out as copies (a loop over one clip: pass 1, 2, 3...). It's not random as it plays: whether a note plays on a pass is worked out from the note, its clip and the pass, so the song sounds the same every time you play it from the start, and the WAV export sounds like the first time round. An export plays the arrangement once; a seamless loop export plays its loop as the first pass every time, so the file loops cleanly. Each copy of a clip makes its own 50% choices.

Roll beat (drum clips) rolls the beat again in the style it sounds most like: the kick, snare and clap (and the crashes and tom fills) stay, the hats, rides and percussion are new, with a soft extra here and there that often plays only half the time. Press it again for another roll; each is one Undo step. Roll the beat again in a drum clip's right-click menu does the same.

Composing helpers (in the piano roll's header):

Chords, arpeggios and riffs (the row under the piano roll's header, on pitched clips):

Expression lanes (at the bottom of the piano roll, for every instrument except the drum kits and FX): what a keyboard's wheels, pedal and knobs would play over the clip, and each note's own expression. Pick the lane in the menu at the left of the lane.

A ● in the lane menu means that lane has something in it. The lanes travel with the clip when it's moved, copied, split or trimmed, and play the same live and in exports. Bends and vibrato play on the recorded instruments, Slap Bass, Sub-Bass, 808 Bass, the Wobble, Growl and Reese basses, Analog Lead, Space Clav, Brass Stabs, Wavetable Synth, the Synth Designer and plugin instruments; the sustain pedal works on every instrument.

Notation: tick NOTATION in the piano roll's header to see the clip as sheet music: a staff (a grand staff when it spans both clefs; drum clips on a percussion staff) in the song's key and meter, with chords, rests, ties over bar lines, beams and accidentals. Notes are put on a 16th grid and each staff reads as one voice (notes that start together are a chord, held until the next one starts). The measure the playhead is in is lit. MusicXML saves the clip for notation programs (MuseScore, Sibelius, Dorico and others), and Print prints it or saves it as a PDF. Untick NOTATION to edit the notes again.

Swells, bends and playing backwards

Tools that shape a performance. All but Play backwards are in the piano roll's TOOLS menu, and each is one Undo step.

Step lanes: the sound changing on every step

Modern bass music doesn't wobble at one speed: its bass changes colour on nearly every 16th (open, closed, growling, gritty), in a pattern that repeats with small changes. Step lanes write that. Click Step lanes in the piano roll's header, then + Lane: a row of steps appears under the notes, each step holding a value for one of the track's settings, from the bottom (0%) to the top (100%).

The lanes belong to the clip: they move, copy, split and trim with it, linked clips share them, and they're saved in the song, its autosave and share links. Each drag or tool is one Undo step. Within a clip a step lane takes over its setting from the track's automation lane (and a controller lane) for that setting; outside the clip the track's lane plays again, or with none the setting's own value (a Fledge Synth macro's knob). While a step lane moves a plugin's setting, its knob shows the lane, as with automation. Live playback and exports play the same: the track's own settings change to the sample, and a plugin's settings within 16 samples (a third of a millisecond) of where the step starts.

Slides and dives: Alt-drag a note up or down to make it slide to that pitch by its end (a row per semitone, up to two octaves); hold Shift too to start the slide part-way along the note, where the pointer is. A yellow line from the note shows where it goes. Select notes and click Dive (or TOOLS › Dive) for the classic pitch dive: each starts an octave up and falls to its pitch over a 16th. TOOLS › Remove slides and dives takes them off. Both are drawn as each note's own Note bend, so you can reshape them there. Fledge Synth, the Sub-Bass, 808 Bass, Slap Bass, the Wobble, Growl and Reese basses, Analog Lead, the Synth Designer, the pads and keys and the recorded instruments play them (Fledge Synth's Bend range opens to 24 semitones the first time a note bends further than it reaches, and its knob then shows it as held); on an instrument that doesn't bend the line is dashed and the notes play at their own pitch, and the piano roll says so.

Smart tools: chords, bass lines, a drummer and fills

Right-click to have parts written for you. Each one is a single Undo step, and the result is ordinary notes you can edit.

A clip shown as sheet music on a staff, with the measure under the playhead lit.
Tick NOTATION to read a clip as sheet music.